Earth Day is nearly upon us and I was feeling relatively smug. I live in a eco-friendly apartment (for the U.S.), I recycle, and I even support a few environmental groups, such as The Plastic Soup Foundation. All is good in the world. Or at least it was...
The U.S. is finally getting serious about electric vehicles if, that is, the President’s new $3 trillion infrastructure bill passes as it includes $174 billion to drive the EV market forward. What, one wonders, does that mean for the traditional gas station?
Last year was one of transition for me, as I joined the renting world after many years of house ownership. My home automation needs remained, but the mix of products certainly changed.
A quick review of some of the wearables we saw at CES
5G launched in the US 18 months ago and we are still waiting for the “killer app” to appear. We explore some of the potential use cases.
Step counting stopped being enough a few years ago... but now even the most advanced smartwatches may not be enough without a strong services tie-in. We look at what we expect to see at CES 2021
The prepaid mobile market has morphed to become more and more similar to postpaid plans, offering unlimited plans for similar (or slightly lower) rates. With most of the major prepaid brands owned (or soon to be owned) by major carriers, competing against their own parent may no longer make sense. It may be time to take a fresh look at the prepaid market.
The smartwatch market has seen a significant increase in ownership in the past six months, but sales have not kept up. This suggests older, previously discarded, devices are back in circulation setting for stage for a strong sales cycle ahead
This year’s pandemic accelerated existing trends in the media and entertainment business, including the decline of movie theater attendance and traditional pay TV subscriptions.
Gaming-focused phones have failed to set the world on fire so far and are better known for their fails than their successes (think Nokia N-Gage). Is that set to change with the launch of 5G and streaming-based gaming services?